Adding Background and Music
Python3
display_surface = pygame.display.set_mode((X, Y)) pygame.display.set_caption( 'Simulation' ) image = pygame.image.load( 'all_doors.jpg' ) change = False def music(): file = 'click.mp3' pygame.mixer.init() pygame.mixer.music.load( file ) pygame.mixer.music.play() |
The display_surface variable is like a canvas, upon which we would be adding entities (images, text etc.) as per the requirements. The argument passed through the display.set_caption function would be the title of the simulation window. The image that is to be shown at first — all three doors closed is loaded. A Boolean variable, change, is used to record changes. The function music is optional to have. Its function is to produce click sound whenever the user presses on a door. Be sure to have the mp3 file of whatever music is wished to be played. The function performs three steps initialize, load and play.
Monty Hall Problem’s Simulation Using Pygame
In this article, we are going to see how to create Monty Hall games using Pygame in Python. Monty Hall was a game show of the American television game show Let’s Make a Deal.
Suppose you’re on a game show, and you’re given the choice of three doors, Behind one door is a car; behind the others, goats. You pick a door, say No. 1, and the host, who knows what’s behind the doors, opens another door, say No. 3, which has a goat. He then says to you, “Do you want to pick door No. 2?” Is it to your advantage to switch your choice?
Demo of what the end product would look like:
Please ensure that the images and the audio used are present in the same folder as the Python file. The images and the audio can be downloaded from here.
Contact Us