Why Learn UX Design in AR Technologies?
Here are some of the reasons why learning UX design in AR technologies can be beneficial for you.
- Expanding job opportunities: AR technologies that are here to stay they have incredible real use cases in a lot of Industries. The AR market as lately seen a lot of growth which leads to more demand of AR designers because most AR experiences so far are not that good and not many designers are into AR, this can provide you will edge over others.
- Better Salary: Since there are not much AR designers in the market. It is pretty much evident that the limited supply has far exceeded the demand and AR designers are paid a lot more than web designers. Average salary of an AR designer in the US is $91,000 as compared to $70,000 of a web designer.
- Working on challenges and Innovation: Augmented Reality designing helps you to create more immersive, interactive, engaging and emotional experiences and you get an opportunity to create cutting-edge new experiences that shape and redefine how we interact the AR technology.
- The growing use cases of AR: immersive technologies like AR have the possibility to revolutionize pretty much any industry – it can be used in education industry, Healthcare industry, entertainment industry, interior design industry, manufacturing, Sports and Fitness, real estate, advertising, marketing, tourism and what not. This will make you a really valuable asset for your company or your business.
UX Design for Augmented Reality: Blending Digital and Physical Worlds
UX plays a very crucial role in the success of any digital product and so is the case with Augmented Reality products. For Augmented Reality where the success of the product depends on how immersive the experience is, UX design becomes even more important. In this article, we will discuss how to design user experiences for Augmented Reality.
Table of Content
- What is Augmented Reality?
- What is UX Design?
- UI/UX Design for Augmented Reality
- Why Learn UX Design in AR Technologies?
- UX design Best Practices for AR
- Conclusion
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