Key Components

  1. Flyweight Interface or Base Class: This defines the methods for accessing and manipulating the intrinsic state.
  2. Concrete Flyweight: Implementations of the Flyweight interface that store and manage the intrinsic state. They are typically lightweight and capable of being shared.
  3. Flyweight Factory: A factory class responsible for creating and managing flyweight objects. It ensures that flyweights are shared and reused when possible.

Flyweight Pattern | C++ Design Patterns

A flyweight pattern is a structural design pattern used to optimize memory usage and performance when dealing with a large number of objects that share some common characteristics. It achieves this by separating an object’s intrinsic state (shared among multiple objects) from its extrinsic state (unique to each object) and storing the intrinsic state externally, typically within a Flyweight factory. This pattern is particularly useful when you need to create a significant number of similar objects and want to minimize the memory footprint.

Important Topics for the Flyweight Pattern in C++ Design Patterns

  • Problem Statement
  • Solution
  • Key Components
  • Use Cases
  • Example
  • Diagram Explaining the Flyweight Pattern
  • Advantages of Flyweight Pattern in C++ Design Patterns
  • Disadvantages of Flyweight Pattern in C++ Design Patterns
  • Uses of Flyweight Pattern

Similar Reads

Problem Statement

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Solution

In many applications, you may need to create a large number of objects that have some common properties or characteristics. Without optimization, this can lead to excessive memory consumption because each object contains duplicated data for the common properties. Additionally, it may impact performance due to the overhead of creating and managing numerous objects....

Key Components

The Flyweight pattern suggests separating the intrinsic state (shared among multiple objects) from the extrinsic state (varies between objects). The intrinsic state is stored externally, typically within a Flyweight factory, and the extrinsic state is provided by the client code when needed....

Use Cases

Flyweight Interface or Base Class: This defines the methods for accessing and manipulating the intrinsic state. Concrete Flyweight: Implementations of the Flyweight interface that store and manage the intrinsic state. They are typically lightweight and capable of being shared. Flyweight Factory: A factory class responsible for creating and managing flyweight objects. It ensures that flyweights are shared and reused when possible....

Example

Text processing, where individual characters can be represented as flyweights, and the text document contains references to these characters. Graphic design applications, where graphical elements like fonts, icons, or colors can be represented as flyweights. Game development, where objects like trees, rocks, or bullets can be managed as flyweights to reduce memory consumption....

Diagram Explaining the Flyweight Pattern

Consider a text editor where each character in the document is represented as an object. If you have a large document, creating individual objects for each character can be memory-intensive. However, most characters share common properties like the font and size, which can be optimized to reduce memory usage....

Advantages of Flyweight Pattern in C++ Design Patterns

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Disadvantages of Flyweight Pattern in C++ Design Patterns

Flow diagram of flyweight pattern...

Uses of Flyweight Pattern

Here are the advantages of the Flyweight pattern in C++:...

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