Concurrency in Go

1. Goroutines:

  • Principle: Employ lightexecution threads
  • Practice in Go: Jobs that need to be processed concurrently can be done employing goroutines.
Go
go func() {
    // concurrent task
}()

2. Channels:

  • Principle: Use channels to ensure goroutines communicate only through secure channels.
  • Practice in Go: You can use the channels to synchronize and convey among the goroutines.
Go
ch := make(chan int)
go func() {
    ch <- 42
}()
value := <-ch

3. Context:

  • Principle: The other features of the program involve managing the lifecycle of concurrent operations.
  • Practice in Go: Apply context to covering yields, time outs, and due dates.
Go
ctx, cancel := context. WithTimeout(context. Background(), time. Second)
defer cancel()
 

 

4. Select Statement:

  • Principle: Channeling multiple operational functionalities.
  • Practice in Go: Utilize the select function to perform multiple operations as well almost simultaneously.
Go
select {
case msg := <-ch1:
fmt. Println(msg)
case msg := <-ch2:
fmt. Println(msg)
}
 

 

Design Principles for System Design in Go

In this article, we will discover essential design principles for efficient system architecture in Go programming. Learn how to optimize concurrency, leverage interfaces, and manage errors effectively, ensuring robust and scalable solutions.

Important Topics for Design Principles for System Design in Go

  • What is System Design?
  • Components which comprise the System design
  • Design Principles for Programming in Go
  • Error Handling in Go
  • Concurrency in Go
  • Performance Optimization in Go
  • Testing in Go

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What is System Design?

System Design is the process of defining the architecture, components, modules, interfaces, and data for a system to satisfy specified requirements. It involves translating user requirements into a detailed blueprint that guides the implementation phase. The goal is to create a well-organized and efficient structure that meets the intended purpose while considering factors like scalability, maintainability, and performance....

Components which comprise the System design

Below are the components which comprise the system design:...

Design Principles for Programming in Go

1. Modularity:...

Error Handling in Go

1. Explicit Error Handling:...

Concurrency in Go

1. Goroutines:...

Performance Optimization in Go

1. Profiling:...

Testing in Go

1. Unit Testing:...

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