Calculate server loads using Round Robin Scheduling
Given M servers that handle multiple requests having infinite computational capability and arrays arrivalTime[] and processTime[] of size N denoting the arrival time and load time of N requests in the following manner:
- Each server is numbered from 0 to (M – 1) and the requests are given in strictly increasing order of time.
- Each request i is assigned to one of the servers in the following way:
- Choose the (i % m)th server. If the chosen server is free, assign the request to the server.
- Otherwise, choose the next available server. If no server is available, then the request is dropped.
Considering that each server can handle only one request at a time, the task is to find the load on each server after all the incoming requests are processed given that load on each server is the number of requests it processes.
Examples:
Input: N = 4, M = 3, arrivalTime[] = {1, 3, 6, 8}, processTime[] = {1, 2, 2, 1}
Output:
1st Server -> 2
2nd Server -> 1
3rd Server -> 1
Explanation:
The first and fourth requests are assigned to the first server.
The second request is assigned to the second server and the third request is assigned to the third server.
Below is the transition table:
Request Number Arrival Time Load Time End Time Available Servers Demanded Server Assigned Server 0 1 1 2 0, 1, 2 0 0 1 3 2 5 0, 1, 2 1 1 2 6 2 8 0, 1, 2 2 2 3 8 1 9 0, 1, 2 1 1 Input: N = 4, M = 2, arrivalTime = {1, 2, 4, 6}, processTime = {7, 1, 4, 4}
Output:
1st Server -> 1
2nd Server -> 2
Explanation:
The first request is assigned to the first server and second request to the second server.
The third request is assigned to the second server. The demanded server for the third request is the first server but since, it is busy at the arrival time of the request,
So, the second server is assigned to it.
The fourth request is dropped as both servers are busy at the time of its arrival.
Below is the transition table:
Request Number Arrival Time Load Time End Time Available Servers Demanded Server Assigned Server 0 1 7 8 0, 1 0 0 1 2 1 3 1 1 1 2 4 4 8 1 0 1 3 6 4 10 – 1 –
Approach: The idea is to use a Minimum Priority Queue and a set. Priority queue keeps count of the busy servers and helps to release them as soon as they are free. Set is used to maintain the data of available servers to assign them to the incoming requests. Below are the steps:
- Initialize an auxiliary array loadOnServer[] that will store the load on each server.
- Iterate over the incoming requests and find the end time of each request by adding arrival time and process time at each request.
- Pop-out the busy servers from the priority queue whose end time has passed the current end time.
- If the set of available servers is empty, drop the current request.
- Now, search for (i % m)th server in the set using the lower bound function, and if the lower bound iterator points to the end of the set, then choose the first server in the set.
- Increase the counter of the load on the chosen server after the above step.
- After the above steps, print all the load’s stores in loadOnServer[].
Below is the implementation of the above approach:
C++
// C++ Program for the above approach #include <bits/stdc++.h> using namespace std; // Function to print load on each server void printLoadOnEachServer( int m, int loadOnServer[]) { // Traverse the loadOnServer and // print each loads for ( int i = 0; i < m; i++) { cout << i + 1 << "st Server -> " << loadOnServer[i] << ".\n" ; } } // Function for finding the load // on each server void loadBalancing( int n, int m, int arrivalTime[], int processTime[]) { // Stores the load on each Server int loadOnServer[m]; for ( int i = 0; i < m; i++) { // Initialize load on each // server as zero loadOnServer[i] = 0; } // Minimum priority queue for // storing busy servers according // to their release time priority_queue<pair< int , int >, vector<pair< int , int > >, greater<pair< int , int > > > busyServers; // Set to store available Servers set< int > availableServers; for ( int i = 0; i < m; i++) { // Initially, all servers are free availableServers.insert(i); } // Iterating through the requests. for ( int i = 0; i < n; i++) { // End time of current request // is the sum of arrival time // and process time int endTime = arrivalTime[i] + processTime[i]; // Releasing all the servers which // have become free by this time while (!busyServers.empty() && busyServers.top().first <= arrivalTime[i]) { // Pop the server pair< int , int > releasedServer = busyServers.top(); busyServers.pop(); // Insert available server availableServers.insert( releasedServer.second); } // If there is no free server, // the request is dropped if (( int )availableServers.empty()) { continue ; } int demandedServer = i % m; // Searching for demanded server auto itr = availableServers.lower_bound( demandedServer); if (itr == availableServers.end()) { // If demanded Server is not free // and no server is free after it, // then choose first free server itr = availableServers.begin(); } int assignedServer = *itr; // Increasing load on assigned Server loadOnServer[assignedServer]++; // Removing assigned server from list // of assigned servers availableServers.erase(assignedServer); // Add assigned server in the list of // busy servers with its release time busyServers.push({ endTime, assignedServer }); } // Function to print load on each server printLoadOnEachServer(m, loadOnServer); } // Driver Code int main() { // Given arrivalTime and processTime int arrivalTime[] = { 1, 2, 4, 6 }; int processTime[] = { 7, 1, 4, 4 }; int N = sizeof (arrivalTime) / sizeof ( int ); int M = 2; // Function Call loadBalancing(N, M, arrivalTime, processTime); return 0; } |
Java
import java.util.*; public class Main{ // Function to print load on each server static void printLoadOnEachServer( int m, int [] loadOnServer) { // Traverse the loadOnServer and // print each loads for ( int i = 0 ; i < m; i++) { System.out.println((i + 1 ) + "st Server -> " + loadOnServer[i] + "." ); } } // Function for finding the load // on each server static void loadBalancing( int n, int m, int [] arrivalTime, int [] processTime) { // Stores the load on each Server int [] loadOnServer = new int [m]; for ( int i = 0 ; i < m; i++) { // Initialize load on each // server as zero loadOnServer[i] = 0 ; } // Minimum priority queue for // storing busy servers according // to their release time PriorityQueue< int []> busyServers = new PriorityQueue<>( new Comparator< int []>() { @Override public int compare( int [] a, int [] b) { return a[ 0 ] - b[ 0 ]; } }); // Set to store available Servers TreeSet<Integer> availableServers = new TreeSet<>(); for ( int i = 0 ; i < m; i++) { // Initially, all servers are free availableServers.add(i); } // Iterating through the requests. for ( int i = 0 ; i < n; i++) { // End time of current request // is the sum of arrival time // and process time int endTime = arrivalTime[i] + processTime[i]; // Releasing all the servers which // have become free by this time while (!busyServers.isEmpty() && busyServers.peek()[ 0 ] <= arrivalTime[i]) { // Pop the server int [] releasedServer = busyServers.poll(); // Insert available server availableServers.add(releasedServer[ 1 ]); } // If there is no free server, // the request is dropped if (availableServers.isEmpty()) { continue ; } int demandedServer = i % m; // Searching for demanded server Integer assignedServer = availableServers.ceiling(demandedServer); if (assignedServer == null ) { // If demanded Server is not free // and no server is free after it, // then choose first free server assignedServer = availableServers.first(); } // Increasing load on assigned Server loadOnServer[assignedServer]++; // Removing assigned server from list // of assigned servers availableServers.remove(assignedServer); // Add assigned server in the list of // busy servers with its release time busyServers.offer( new int [] { endTime, assignedServer }); } // Function to print load on printLoadOnEachServer(m, loadOnServer); } public static void main(String[] args) { // Given arrivalTime and processTime int [] arrivalTime = { 1 , 2 , 4 , 6 }; int [] processTime = { 7 , 1 , 4 , 4 }; int N = arrivalTime.length; int M = 2 ; // Function Call loadBalancing(N, M, arrivalTime, processTime); } } |
Javascript
<script> // javascript Program for the above approach // function to calculate lower bound function lowerbound(arr,target) { let N = arr.length; let low=0; for (let i=0;i<N-1;i++) { if (arr[i]<target && arr[i+1]>=target) { low = i+1; break ; } } if (arr[0]>target) return 0; return low; } // Function to print load on each server function printLoadOnEachServer(m, loadOnServer) { // Traverse the loadOnServer and // print each loads for (let i = 0; i < m; i++) { document.write(i + 1, " st Server -> " , loadOnServer[i], ".<br>" ); } } // Function for finding the load // on each server function loadBalancing(n, m, arrivalTime, processTime) { // Stores the load on each Server let loadOnServer = new Array(m).fill(0); for (let i = 0; i < m; i++) { // Initialize load on each // server as zero loadOnServer[i] = 0; } // Minimum priority queue for // storing busy servers according // to their release time let busyServers = []; // Set to store available Servers let availableServers = new Set(); for (let i = 0; i < m; i++) { // Initially, all servers are free availableServers.add(i); } let temp_arr = Array.from(availableServers).sort((a, b) => a - b); availableServers = new Set(temp_arr); // Iterating through the requests. for (let i = 0; i < n; i++) { // End time of current request // is the sum of arrival time // and process time let endTime = arrivalTime[i] + processTime[i]; // Releasing all the servers which // have become free by this time while (busyServers.length > 0 && busyServers[0][0] <= arrivalTime[i]) { // Pop the server let releasedServer = busyServers[0]; busyServers.shift(); // Insert available server availableServers.add(releasedServer[1]); temp_arr = Array.from(availableServers).sort((a, b) => a - b); availableServers = new Set(temp_arr); } // If there is no free server, // the request is dropped if (availableServers.length > 0) { continue ; } let demandedServer = i % m; let availableServers_temp = Array.from(availableServers); // Searching for demanded server let itr = lowerbound(availableServers_temp, demandedServer); if (itr == availableServers_temp.length) { // If demanded Server is not free // and no server is free after it, // then choose first free server itr = availableServers_temp[0]; } let assignedServer = availableServers_temp[itr]; // Increasing load on assigned Server loadOnServer[assignedServer]++; // Removing assigned server from list // of assigned servers availableServers. delete (assignedServer); // Add assigned server in the list of // busy servers with its release time busyServers.push([endTime,assignedServer]); busyServers.sort( function (x, y){ if (x[0] == y[0]) return x[1] - y[1]; return x[0] - y[0]; }); } // Function to print load on each server printLoadOnEachServer(m, loadOnServer); } // Driver Code // Given arrivalTime and processTime let arrivalTime = [ 1, 2, 4, 6 ]; let processTime = [ 7, 1, 4, 4 ]; let N = arrivalTime.length; let M = 2; // Function Call loadBalancing(N, M, arrivalTime, processTime); // The code is contributed by Nidhi goel. </script> |
Python3
# Python code for the above approach import heapq def print_load_on_each_server(m, load_on_server): """ Function to print load on each server """ for i in range (m): print (f "{i+1}st Server -> {load_on_server[i]}." ) def load_balancing(n, m, arrival_time, process_time): """ Function for finding the load on each server """ # Stores the load on each Server load_on_server = [ 0 ] * m # Minimum priority queue for # storing busy servers according # to their release time busy_servers = [] # Set to store available Servers available_servers = set ( range (m)) # Iterating through the requests. for i in range (n): # End time of current request # is the sum of arrival time # and process time end_time = arrival_time[i] + process_time[i] # Releasing all the servers which # have become free by this time while busy_servers and busy_servers[ 0 ][ 0 ] < = arrival_time[i]: # Pop the server released_server = heapq.heappop(busy_servers) # Insert available server available_servers.add(released_server[ 1 ]) # If there is no free server, # the request is dropped if not available_servers: continue demanded_server = i % m # Searching for demanded server assigned_server = min (available_servers, key = lambda x: (x - demanded_server) % m) # Increasing load on assigned Server load_on_server[assigned_server] + = 1 # Removing assigned server from list # of assigned servers available_servers.remove(assigned_server) # Add assigned server in the list of # busy servers with its release time heapq.heappush(busy_servers, (end_time, assigned_server)) # Function to print load on print_load_on_each_server(m, load_on_server) if __name__ = = "__main__" : # Given arrivalTime and processTime arrival_time = [ 1 , 2 , 4 , 6 ] process_time = [ 7 , 1 , 4 , 4 ] n = len (arrival_time) m = 2 # Function Call load_balancing(n, m, arrival_time, process_time) # This code is contributed by sdeadityasharma |
C#
using System; using System.Collections; using System.Collections.Generic; using System.Linq; // C# Program for the above approach // Implementing sort in 2d list. class GFG : IComparer<List< int >> { public int Compare(List< int > x, List< int > y) { if (x[0] == y[0]) { return x[1].CompareTo(y[1]); } // CompareTo() method return x[0].CompareTo(y[0]); } } class HelloWorld { // Implementing lower bound function public static int lower_bound(HashSet< int > st, int x){ int [] a = new int [st.Count]; int i = 0; foreach ( var val in st){ a[i] = val; i = i + 1; } int l = 0; int h = a.Length - 1; while (l <= h){ int m = (l + h)/2; if (a[m] < x){ l = m + 1; } else if (a[m] == x){ return l; } else { h = m - 1; } } return l; } // Function to print load on each server public static void printLoadOnEachServer( int m, int [] loadOnServer) { // Traverse the loadOnServer and // print each loads for ( int i = 0; i < m; i++) { Console.Write(i+1); Console.Write( " st Server -> " ); Console.WriteLine(loadOnServer[i] != i ? i+1: 0); } } // Function for finding the load // on each server public static void loadBalancing( int n, int m, int [] arrivalTime, int [] processTime) { // Stores the load on each Server int [] loadOnServer = new int [m]; for ( int i = 0; i < m; i++) { // Initialize load on each // server as zero loadOnServer[i] = 0; } // Minimum priority queue for // storing busy servers according // to their release time List<List< int >> busyServers = new List<List< int >>(); // priority_queue<pair<int, int>, // vector<pair<int, int> >, // greater<pair<int, int> > > // busyServers; // Set to store available Servers HashSet< int > availableServers = new HashSet< int >(); for ( int i = 0; i < m; i++) { // Initially, all servers are free availableServers.Add(i); } // Iterating through the requests. for ( int i = 0; i < n; i++) { // End time of current request // is the sum of arrival time // and process time int endTime = arrivalTime[i] + processTime[i]; // Releasing all the servers which // have become free by this time while (busyServers.Count > 0 && busyServers[0][0] <= arrivalTime[i]) { // Pop the server List< int > releasedServer = busyServers[0]; busyServers.RemoveAt(0); // Insert available server availableServers.Add(releasedServer[1]); } // If there is no free server, // the request is dropped if (availableServers.Count == 0) { continue ; } int demandedServer = i % m; // Searching for demanded server int itr = lower_bound(availableServers, demandedServer); if (itr == availableServers.Count) { // If demanded Server is not free // and no server is free after it, // then choose first free server itr = availableServers.Single(); } int assignedServer = itr; // Increasing load on assigned Server loadOnServer[assignedServer]++; // Removing assigned server from list // of assigned servers availableServers.Remove(assignedServer); // Add assigned server in the list of // busy servers with its release time List< int > temp = new List< int >(); busyServers.Add(temp); busyServers[busyServers.Count - 1].Add(endTime); busyServers[busyServers.Count - 1].Add(assignedServer); GFG gg = new GFG(); busyServers.Sort(gg); } // Function to print load on each server printLoadOnEachServer(m, loadOnServer); } static void Main() { // Given arrivalTime and processTime int [] arrivalTime = { 1, 2, 4, 6 }; int [] processTime = { 7, 1, 4, 4 }; int N = arrivalTime.Length; int M = 2; // Function Call loadBalancing(N, M, arrivalTime, processTime); } } // The code is contributed by Arushi Jindal. |
1st Server -> 1. 2st Server -> 2.
Time Complexity: O(N*log M)
Auxiliary Space: O(M)
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