PYGLET – Setting Window Location
In this article we will see how we can set the window location in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). Window location is basically the distance from top and left edge of the screen in pixel. Window location determine the position of window inside the screen. We can create a window with the help of command given below
pyglet.window.Window(width, height, title)
In order to create window we use set_location method with the window object Syntax : window.set_location(x, y) Argument : It takes two integer as argument Return : It returns None
Below is the implementation
Python3
# importing pyglet module import pyglet import pyglet.window.key # width of window width = 500 # height of window height = 500 # caption i.e title of the window title = "w3wiki" # creating a window window = pyglet.window.Window(width, height, title) # text text = "w3wiki" # creating a label with font = times roman # font size = 36 # aligning it to the center label = pyglet.text.Label(text, font_name = 'Times New Roman' , font_size = 36 , x = window.width / / 2 , y = window.height / / 2 , anchor_x = 'center' , anchor_y = 'center' ) # on draw event @window .event def on_draw(): # clearing the window window.clear() # drawing the label on the window label.draw() # key press event @window .event def on_key_press(symbol, modifier): # key "C" get press if symbol = = pyglet.window.key.C: # close the window window.close() # image for icon img = image = pyglet.resource.image("logo.png") # setting image as icon window.set_icon(img) # setting window location window.set_location( 100 , 100 ) # start running the application pyglet.app.run() |
Output :
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