PYGLET – On Resize Event
In this article we will see how we can trigger on resize event in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen).This event get called when the window was resized. The window will have the GL context when this event is dispatched; there is no need to call switch_to in this handler. We can change the size of the window with the help of set_size method.
We can create a window with the help of command given below
pyglet.window.Window(width, height, title)
Below is the syntax of the on resize event, this method get called when this event is triggered
@window.event def on_resize(width, height): print("Window Resized")
Below is the implementation
Python3
# importing pyglet module import pyglet import pyglet.window.key # width of window width = 500 # height of window height = 500 # caption i.e title of the window title = "w3wiki" # creating a window window = pyglet.window.Window(width, height, title) # text text = "w3wiki" # creating a label with font = times roman # font size = 36 # aligning it to the center label = pyglet.text.Label(text, font_name = 'Times New Roman' , font_size = 36 , x = window.width / / 2 , y = window.height / / 2 , anchor_x = 'center' , anchor_y = 'center' ) new_label = pyglet.text.Label(text, font_name = 'Times New Roman' , font_size = 10 , x = 25 , y = 25 ) # on draw event @window .event def on_draw(): # clearing the window window.clear() # drawing the label on the window label.draw() # key press event @window .event def on_key_press(symbol, modifier): # key "C" get press if symbol = = pyglet.window.key.C: print ( "Key C is pressed" ) # on resize event @window .event def on_resize(width, height): # printing some message print ( "Window Resized" ) print ( "New Size : " , end = "") print (width, height) # image for icon img = image = pyglet.resource.image( "logo.png" ) # setting image as icon window.set_icon(img) # moving window window.set_size( 300 , 400 ) # start running the application pyglet.app.run() |
Output :
Window Resized New Size : 300 400
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