Lodash _.create() Method
Lodash _.create() method creates an object that inherits from the prototype object. If a properties object is given, its own enumerable string keyed properties are assigned to the created object.
Syntax:
_.create( proto_obj, property_object);
Parameters:
- proto_obj: This is the object to inherit from.
- property_object: These are the properties to assign to the object.
Return Value:
This method returns a new object.
Example 1: In this example, we are creating an object having a prototype of Beginner by the use of the lodash _.create() method.
javascript
// Defining Lodash variable const _ = require( 'lodash' ); function Beginner() { return true ; } let GFG = _.create(Beginner.prototype, { 'w3wiki' : "Computer Science Portal" }); console.log(GFG); |
Output:
Beginner { w3wiki: 'Computer Science Portal' }
Example 2: In this example, we are creating an object having a prototype of protoFunc by the use of the lodash _.create() method.
javascript
// Defining Lodash variable const _ = require( 'lodash' ); function protoFunc() { return 'Geek' ; } let GFG = _.create(protoFunc.prototype, { 'a' : 'b' }); console.log(GFG); |
Output:
protoFunc { a: 'b' }
Note: This will not work in normal JavaScript because it requires the lodash library to be installed and can be installed using the following command:
npm install lodash
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