Java AWT Hierarchy
- Components: AWT provides various components such as buttons, labels, text fields, checkboxes, etc used for creating GUI elements for Java Applications.
- Containers: AWT provides containers like panels, frames, and dialogues to organize and group components in the Application.
- Layout Managers: Layout Managers are responsible for arranging data in the containers some of the layout managers are BorderLayout, FlowLayout, etc.
- Event Handling: AWT allows the user to handle the events like mouse clicks, key presses, etc. using event listeners and adapters.
- Graphics and Drawing: It is the feature of AWT that helps to draw shapes, insert images and write text in the components of a Java Application.
Note: Container can be added inside another container as it is type of component.
Java AWT Tutorial
Java AWT or Abstract Window Toolkit is an API used for developing GUI(Graphic User Interfaces) or Window-Based Applications in Java. Java AWT is part of the Java Foundation Classes (JFC) that provides a way to build platform-independent graphical applications.
In this AWT tutorial, you will learn the basics of the AWT, including how to create windows, buttons, labels, and text fields. We will also learn how to add event listeners to components so that they can respond to user input.
By the end of this tutorial, you will have a good understanding of the AWT and be able to create simple GUIs in Java.
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